Riverside County Esports

RCOE continues to be a leader in integrating esports as a multidisciplinary, educational experience, expanding our vision for esports, from students participating in team competitions to students planning and executing the esports competition event.

Connecting esports to Career Technical Education (CTE) through the new Power of Esports and Experiential Learning (PEEL) program, RCOE is creating opportunities for meaningful participation, adult mentorship, collaboration, belonging, leadership, authentic learning, and career exploration and doing the research to show how these activities support LCAP Priorities.

Events and Competitions

Throughout the year, esports-related events include student competitions and more! Opportunities for learning about esports and education are designed for students, families, and the community.

PEEL and LCAP

The Power of Esports and Experiential Learning (PEEL) program engages students involved in esports and Career Technical Education programs to plan and execute an esports competition. We're not just providing the PEEL program: we are also doing the research to show how these programs support district LCAP goals.

Frequently Asked Questions

Esports is a global phenomenon, generating entertainment, business, and career opportunities that rival even the world’s largest sports leagues. From an educational standpoint, esports gives students a unique way to connect with their schools—especially those who may not feel drawn to traditional clubs or activities.

Research consistently shows that students involved in extracurricular programs perform better academically than those who are not. With over 90% of young people playing video games on personal devices, consoles, or PCs, esports offers a highly accessible path for engagement. In fact, studies reveal that up to 70% of students participating in school-based esports had not been involved in any other school activities beforehand.

Beyond engagement, esports opens doors to real-world careers in fields such as creative design, event production, programming, broadcasting, management, and consulting. At RCOE, we believe the benefits of providing students with safe, structured esports opportunities—for both learning and entertainment—far outweigh the perceived drawbacks of screen time or concerns about video game content.

We have found that Remind is the safest, fastest, and easiest way to communicate with students and coaches for esports-related events. Popular platforms such as Discord have not been deemed safe for educational purposes.

Participation in RCOE Esports League is free to students and their schools. Of course, for in-person events there can be costs involved for travel. Those cost, if any, must be borne by the school.

No. Upon parent or guardian request, however, we will take down specific  photos or images within a reasonable time.

Contact

Steve Hickman, Ed. D.
Coordinator
shickman@rcoe.us 

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