The Power of Esports and Experiential Learning (PEEL)

Real-World Application. Authentic Engagement. Career-Connected Learning.

The Power of Esports and Experiential Learning (PEEL) is a hands-on competition where students apply the technical, creative, and leadership skills they’re learning in Career Technical Education (CTE) classes and esports clubs by planning and producing their own live tournaments in a state-of-the-art esports arena at the Riverside County Office of Education.

From graphics and lighting to sound, streaming, and shoutcasting, students take charge of every part of the event—building real-world experience in media, production, and digital technology. PEEL also strengthens interest and engagement in CTE pathways.

Complementary CTE Pathways

  • Arts, Media, and Entertainment
  • Marketing, Sales, and Services
  • Information and Communication Technologies
  • Business and Entrepreneurship
  • And, more CTE Connections

RCOE PEEL Opportunities for Your Students

Interested? Contact Steve Hickman, Ed.D., at shickman@rcoe.us or (951) 826-6304 to schedule a roadshow, tour the arena, reserve your tournament slot, or learn more.


Interested in Bringing PEEL to Your Campus?

The PEEL Roadshow is a hands-on esports-based academic learning experience that we bring to your elementary or middle school campus. Students participate in structured activities that integrate STEAM, literacy, and problem-solving through game-based learning environments like Minecraft and esports titles such as Super Smash Bros. Ultimate. The goal isn’t gaming for gaming’s sake — it’s using high-interest environments to drive rigorous academic thinking and engagement. For more information, contact Steve Hickman, Ed.D. at shickman@rcoe.us or complete this interest form.


PEEL Competition


Connections to CTE Anchor Standards

Students apply reading, writing, and math skills through event planning, marketing, scheduling, and production.

Students practice real-world communication: shoutcasting, promoting events, and working as a team.

Students explore careers in media, esports, event production, and marketing.

Students use professional equipment like TriCaster, lighting consoles, and streaming platforms.

Students troubleshoot live production challenges and make decisions under pressure.

Students learn safe setup and operation of lighting, sound, and video equipment.

Students take ownership of their roles and adapt to unexpected changes during events.

Students can learn about copyright, streaming rights, and ethical production practices.

Students lead teams, mentor peers, and work together to produce successful tournaments.

Students develop hands-on skills in broadcasting, production, media design, and event management.